Maybe the characters should have some sort of idle animations cause most of the time the look like drawings. you could also try just having the camera slowly rotate around.
Maybe the characters should have some sort of idle animations cause most of the time the look like drawings. you could also try just having the camera slowly rotate around.
The animation is a simple recreation of Ky Kiske's Instant Kill from Guilty Gear Xrd, so the choreography was already locked in š
https://youtu.be/44RG1SFVT4k
Looking like drawings was the point of the exercise, since that's what Guilty Gear aims for, but more dynamic camera work going forward is noted.
pretty good, but the background should have stayed the same size the entire time, it looks like youre zooming in on a photo instead of actually being there with moon boi. other than that its all cool.
Iām not sure what you mean? The camera just pans up to the stars?
I like games like Braid and Portal.
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